David Dannelly
Faculty, Technical Artist / Game Designer
Home page
Resume
Teaching Portfolio
CV
Articles
Home page
Resume
Teaching Portfolio
CV
Articles
David Dannelly
Faculty, Technical Artist / Game Designer
Sarasota, United States
me@daviddannelly.com
Summary
Professional 3D technical environment artist and educator for the past nine years.
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Skills
Digital Painting
Environment Design
3D Animation
3D Modeling
Character Modeling
Environment Modeling
Hard Surface Modeling
Lighting
Low-poly Modeling
Prop Modeling
Texturing
UV Mapping
Game Design
Game Development
Retopology
Drawing
Prop Design
Photo-manipulation
Level Design
Film Editing
Programming
Sketching
PBR Texturing
Physically Based Rendering
Texture Baking
C#
Java
3d
Environment Art
Prop Art
LUA
Blueprinting
Software proficiency
Maya
ZBrush
Unreal Engine
Unity
Substance 3D Painter
Substance 3D Designer
3ds Max
Marmoset Toolbag
Photoshop
Illustrator
After Effects
InDesign
xNormal
Premiere
Dreamweaver
Final Cut Pro
Sublime Text
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