Substance Designer Rock Experiment

My first real substance designer material since moving on from Quixel.

Construction was about 5 hours and spent more like playing with the lighting than making the node graph.

Simple rock designed for an in-class assignment on using only procedural textures before moving onto more complex materials.

Simple rock designed for an in-class assignment on using only procedural textures before moving onto more complex materials.

View in the OpenGL renderer in Substance Designer with Parallax Occlusion turned off.

View in the OpenGL renderer in Substance Designer with Parallax Occlusion turned off.